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	<channel>
		<title>BCE Productions</title>
		<link>http://bceproductions.ucoz.com/</link>
		<description></description>
		<lastBuildDate>Sun, 04 Jul 2010 23:23:38 GMT</lastBuildDate>
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		<item>
			<title>Promo video for NSSS / Production progress</title>
			<description>&lt;object width=&quot;480&quot; height=&quot;385&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/EmJ5fzEbwF8&amp;amp;hl=en_US&amp;amp;fs=1&quot;&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot;&gt;&lt;embed src=&quot;http://www.youtube.com/v/EmJ5fzEbwF8&amp;amp;hl=en_US&amp;amp;fs=1&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; width=&quot;480&quot; height=&quot;385&quot;&gt;&lt;/object&gt;

&lt;object width=&quot;480&quot; height=&quot;385&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/PT-ayInBPWQ&amp;amp;hl=en_US&amp;amp;fs=1&quot;&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot;&gt;&lt;embed src=&quot;http://www.youtube.com/v/PT-ayInBPWQ&amp;amp;hl=en_US&amp;amp;fs=1&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; width=&quot;480&quot; height=&quot;385&quot;&gt;&lt;/object&gt; &lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;These are two videos related to BCE Productions and RDProductions joint machinima collab, called The Not So Super Spartans, which has been going very well from what we hav...</description>
			<content:encoded>&lt;object width=&quot;480&quot; height=&quot;385&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/EmJ5fzEbwF8&amp;amp;hl=en_US&amp;amp;fs=1&quot;&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot;&gt;&lt;embed src=&quot;http://www.youtube.com/v/EmJ5fzEbwF8&amp;amp;hl=en_US&amp;amp;fs=1&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; width=&quot;480&quot; height=&quot;385&quot;&gt;&lt;/object&gt;

&lt;object width=&quot;480&quot; height=&quot;385&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/PT-ayInBPWQ&amp;amp;hl=en_US&amp;amp;fs=1&quot;&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot;&gt;&lt;embed src=&quot;http://www.youtube.com/v/PT-ayInBPWQ&amp;amp;hl=en_US&amp;amp;fs=1&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; width=&quot;480&quot; height=&quot;385&quot;&gt;&lt;/object&gt; &lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;These are two videos related to BCE Productions and RDProductions joint machinima collab, called The Not So Super Spartans, which has been going very well from what we have today. We have all of Frank&apos;s lines done, and filming will start for part 1 sooner or later&lt;/div&gt;</content:encoded>
			<link>https://bceproductions.ucoz.com/news/promo_video_for_nsss_production_progress/2010-07-05-68</link>
			<category>The Not So Super Spartans</category>
			<dc:creator>bceproductions</dc:creator>
			<guid>https://bceproductions.ucoz.com/news/promo_video_for_nsss_production_progress/2010-07-05-68</guid>
			<pubDate>Sun, 04 Jul 2010 23:23:38 GMT</pubDate>
		</item>
		<item>
			<title>RDProductions and BCE Productions collab coming soon!</title>
			<description>The long awaited Not So Super Spartan&apos;s movie-length pilot is underway, with the help of Frank Rosati of Rosati&apos;s Deathly Productions!&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;http://youtube.com/user/RDProductionsx&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;Thanks for your audience!&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;-Christopher&lt;/div&gt;</description>
			<content:encoded>The long awaited Not So Super Spartan&apos;s movie-length pilot is underway, with the help of Frank Rosati of Rosati&apos;s Deathly Productions!&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;http://youtube.com/user/RDProductionsx&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;Thanks for your audience!&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;-Christopher&lt;/div&gt;</content:encoded>
			<link>https://bceproductions.ucoz.com/news/rdproductions_and_bce_productions_collab_coming_soon/2010-06-23-67</link>
			<category>The Not So Super Spartans</category>
			<dc:creator>bceproductions</dc:creator>
			<guid>https://bceproductions.ucoz.com/news/rdproductions_and_bce_productions_collab_coming_soon/2010-06-23-67</guid>
			<pubDate>Wed, 23 Jun 2010 00:59:11 GMT</pubDate>
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			<title>O&apos;Sullivan Crime Family, RESIR 99th Aisoft Regiment websites</title>
			<description>&lt;a href=&quot;http://oscf.webs.com/&quot;&gt;http://oscf.webs.com/&lt;/a&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;&lt;a href=&quot;http://resirairsoftnj.webs.com/&quot;&gt;http://resirairsoftnj.webs.com/&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;go to those sites NOW!&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;-Christopher&lt;/div&gt;</description>
			<content:encoded>&lt;a href=&quot;http://oscf.webs.com/&quot;&gt;http://oscf.webs.com/&lt;/a&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;&lt;a href=&quot;http://resirairsoftnj.webs.com/&quot;&gt;http://resirairsoftnj.webs.com/&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;go to those sites NOW!&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;-Christopher&lt;/div&gt;</content:encoded>
			<link>https://bceproductions.ucoz.com/news/o_sullivan_crime_family_resir_99th_aisoft_regiment_websites/2010-04-30-66</link>
			<category>Other</category>
			<dc:creator>bceproductions</dc:creator>
			<guid>https://bceproductions.ucoz.com/news/o_sullivan_crime_family_resir_99th_aisoft_regiment_websites/2010-04-30-66</guid>
			<pubDate>Fri, 30 Apr 2010 19:37:55 GMT</pubDate>
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		<item>
			<title>YouTube Site redesign OH NOEZ! WHATEVER SHALL WE DO?!?!</title>
			<description>Let me just explain to everyone: CHANGE IS NOT THE DEVIL!&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;-Christopher&lt;/div&gt;</description>
			<content:encoded>Let me just explain to everyone: CHANGE IS NOT THE DEVIL!&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;-Christopher&lt;/div&gt;</content:encoded>
			<link>https://bceproductions.ucoz.com/news/youtube_site_redesign_oh_noez_whatever_shall_we_do/2010-04-07-65</link>
			<category>News Updates</category>
			<dc:creator>bceproductions</dc:creator>
			<guid>https://bceproductions.ucoz.com/news/youtube_site_redesign_oh_noez_whatever_shall_we_do/2010-04-07-65</guid>
			<pubDate>Tue, 06 Apr 2010 21:45:24 GMT</pubDate>
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			<title>Ideas for patches or the next COD</title>
			<description>I figured I&apos;d post a couple of my ideas on what should be&amp;nbsp;implemented&amp;nbsp;into a new COD game or a patch for MW2. Hope you agree and pass these along to your friends.&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;Pro perks were awesome. Pro EQUIPMENT, now that&apos;s just incredible to think about. Just gimme a sec to come up with some ideas...&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;Okay I have some:&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;--Frag Grenade pro - Larger blast radius / Less tendancy to roll (or more)&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;--Semtex pro - No beeping noise when thrown = doesn&apos;t show up on the enemies&apos; HUD&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;--Throwing Knife pro - Knife doesn&apos;t ark and can be shot like a regular gun over longer ranges&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;--Tactical Insertion - Sound when planting and through the duration of activity should: A, be audible to only friendlies or B, not be audible at all&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;--Blast Shield - Slight protection against headshots&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;--Claymore - proximity detonatio...</description>
			<content:encoded>I figured I&apos;d post a couple of my ideas on what should be&amp;nbsp;implemented&amp;nbsp;into a new COD game or a patch for MW2. Hope you agree and pass these along to your friends.&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;Pro perks were awesome. Pro EQUIPMENT, now that&apos;s just incredible to think about. Just gimme a sec to come up with some ideas...&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;Okay I have some:&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;--Frag Grenade pro - Larger blast radius / Less tendancy to roll (or more)&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;--Semtex pro - No beeping noise when thrown = doesn&apos;t show up on the enemies&apos; HUD&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;--Throwing Knife pro - Knife doesn&apos;t ark and can be shot like a regular gun over longer ranges&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;--Tactical Insertion - Sound when planting and through the duration of activity should: A, be audible to only friendlies or B, not be audible at all&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;--Blast Shield - Slight protection against headshots&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;--Claymore - proximity detonation (like the bouncing betty of WaW)&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;--C4 - ability to toss it longer distances. it is a THROWN explosive, anyway&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;Also I have an idea for a piece of equipment:&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;Stab Proof Vest - Protects against melee attacks while worn, but not against throwing knives / Pro - Protects against throwing knives&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;Carry 2 smoke grenades - What&apos;s the problem with this?&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;Here are some perk ideas I heard around the interwebz. I like these, but what do you think?&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;Monkey - Ability to climb trees and other objects&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;Playing Dead - Ability to be &apos;dead&apos; for a short amount of time&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;Eagle Eye - Weapons have longer ranges&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;Protector - Teammates around you are given a health boost, but some of your health is taken away for a short time&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;Sureshot - Explosve weapons like the AT4 and RPG fly perfectly straight (I&apos;d like it if this were put in the perk slot where Danger Close is, just to balance it out)&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;EOD - Standing around an explosive without detonating it for a set amount of time defuses it&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;This would be good as a deathstreak: Smite - For a short time after respawning, 1/3rd of the damage that a player deals you is dealt back to them (but you still take full damage)&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;Straight Jacket - Enemies within a set distance move and react slower&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;Lucky Golden BB - Shooting the operator of a killstreak reward destroys the killstreak in mid air&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;Nader - Grenades, C4, and other explosives of the sort can be thrown farther&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;BandoLIER - Standing around an enemy for a short time takes away some of his ammunition and gives it to you&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;Ctrl + Alt + Destroy - The RPM of the weapons of enemies around you goes down (guns fire slower)&amp;nbsp;&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;Stiffarm - Enemies cannot lunge when they try to knife you&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;</content:encoded>
			<link>https://bceproductions.ucoz.com/news/ideas_for_patches_or_the_next_cod/2010-03-29-64</link>
			<category>News Updates</category>
			<dc:creator>bceproductions</dc:creator>
			<guid>https://bceproductions.ucoz.com/news/ideas_for_patches_or_the_next_cod/2010-03-29-64</guid>
			<pubDate>Sun, 28 Mar 2010 23:04:28 GMT</pubDate>
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			<title>Halo: Reach multiplayer beta</title>
			<description>&lt;a href=&quot;http://www.youtube.com/watch?v=pJUeIsoAMO8&quot;&gt;http://www.youtube.com/watch?v=pJUeIsoAMO8&lt;/a&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;Tell Ben he can suck a fat cock next time you see him LOL&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;-Christopher&lt;/div&gt;</description>
			<content:encoded>&lt;a href=&quot;http://www.youtube.com/watch?v=pJUeIsoAMO8&quot;&gt;http://www.youtube.com/watch?v=pJUeIsoAMO8&lt;/a&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;Tell Ben he can suck a fat cock next time you see him LOL&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;-Christopher&lt;/div&gt;</content:encoded>
			<link>https://bceproductions.ucoz.com/news/halo_reach_multiplayer_beta/2010-03-05-63</link>
			<category>News Updates</category>
			<dc:creator>bceproductions</dc:creator>
			<guid>https://bceproductions.ucoz.com/news/halo_reach_multiplayer_beta/2010-03-05-63</guid>
			<pubDate>Thu, 04 Mar 2010 22:28:52 GMT</pubDate>
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			<title>Well, we got quite a few updates to do here...</title>
			<description>1st: We have an MW2 gameplay/commentary up on our channel. Come check it out.&amp;nbsp;&lt;div&gt;2nd: I&apos;ve started a NEW MW2 clan. You should check that out too.&amp;nbsp;&lt;a href=&quot;http://shockforceclan.webs.com/&quot;&gt;http://shockforceclan.webs.com/&lt;/a&gt;&lt;/div&gt;&lt;div&gt;3rd: It seems our beloved director, slaughterville6, has given up Machinima for good. We all wish him the best of luck on the road ahead.&lt;/div&gt;</description>
			<content:encoded>1st: We have an MW2 gameplay/commentary up on our channel. Come check it out.&amp;nbsp;&lt;div&gt;2nd: I&apos;ve started a NEW MW2 clan. You should check that out too.&amp;nbsp;&lt;a href=&quot;http://shockforceclan.webs.com/&quot;&gt;http://shockforceclan.webs.com/&lt;/a&gt;&lt;/div&gt;&lt;div&gt;3rd: It seems our beloved director, slaughterville6, has given up Machinima for good. We all wish him the best of luck on the road ahead.&lt;/div&gt;</content:encoded>
			<link>https://bceproductions.ucoz.com/news/well_we_got_quite_a_few_updates_to_do_here/2010-03-02-62</link>
			<category>News Updates</category>
			<dc:creator>bceproductions</dc:creator>
			<guid>https://bceproductions.ucoz.com/news/well_we_got_quite_a_few_updates_to_do_here/2010-03-02-62</guid>
			<pubDate>Tue, 02 Mar 2010 16:44:39 GMT</pubDate>
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			<title>Armor Details and Progress</title>
			<description>This is the information on BCE Productions&apos; first suit of Halo armor, currently in construction:&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;The armor consists of all standard Mark VI Spartan pieces, however, the torso piece is a Halo 2 ODST torso, unfolded by Robogenesis. I chose to make the ODST torso because the design is slightly bigger then the Mark VI torso I have.&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;The armor pieces are made of a card stock (thick paper) base, waterproofed and treated with Aqua resin (similar to polyurathane resin) and fiberglassed on the insides to provide support. The pieces will then be spray painted with three different coats of paint: one primer, one silver (for shine), one blood red. After padding, and the input of a visor, the armor is done.&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;The weaponry (Assault Rifle, Sniper Rifle, Frag Grenades) will be done slightly differently:&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;After pepping (cutting and folding), the next step is to waterproof and coat the pieces with aqua resin. Howev...</description>
			<content:encoded>This is the information on BCE Productions&apos; first suit of Halo armor, currently in construction:&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;The armor consists of all standard Mark VI Spartan pieces, however, the torso piece is a Halo 2 ODST torso, unfolded by Robogenesis. I chose to make the ODST torso because the design is slightly bigger then the Mark VI torso I have.&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;The armor pieces are made of a card stock (thick paper) base, waterproofed and treated with Aqua resin (similar to polyurathane resin) and fiberglassed on the insides to provide support. The pieces will then be spray painted with three different coats of paint: one primer, one silver (for shine), one blood red. After padding, and the input of a visor, the armor is done.&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;The weaponry (Assault Rifle, Sniper Rifle, Frag Grenades) will be done slightly differently:&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;After pepping (cutting and folding), the next step is to waterproof and coat the pieces with aqua resin. However, I cannot resin or fiberglass the insides, because they are closed figures. So, after resining, I move straight to spray painting. I will coat the assault rifle with 1 coat primer, 2 coats gray, and the sniper rifle with one coat primer, one coat silver, one coat flat black. The frag grenades are under debate as of now.&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;For detailed information on the different pieces, and to track how far we&apos;ve gone into the project, see the post two below this one.&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;Once the armor is finished, it will be tested and lightly worn by myself, then we&apos;re debating over 2 options:&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;1. Keeping the armor&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;2. Selling on Ebay or over a store sight to our devoted fans (any of you out there?)&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;-Christopher&lt;/div&gt;</content:encoded>
			<link>https://bceproductions.ucoz.com/news/armor_details_and_progress/2010-01-18-61</link>
			<category>Armor Updates</category>
			<dc:creator>bceproductions</dc:creator>
			<guid>https://bceproductions.ucoz.com/news/armor_details_and_progress/2010-01-18-61</guid>
			<pubDate>Mon, 18 Jan 2010 03:59:03 GMT</pubDate>
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			<title>Video Game Reviews - Top Five Games of 2009 video / Immoral, Immortal teaser</title>
			<description>&lt;DIV&gt;First off, I&apos;d just like to let everyone know that I slept with Tiger Woods. Can I have my money now, or later in the form of giant check?&lt;/DIV&gt;
&lt;DIV&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;DIV&gt;Anyway, I recently made a video for my personal Top 5 Games of the year 2009 (not just made in 2009, played in 2009). This is a school update, so I can&apos;t access my YouTube account to put it on this post. Don&apos;t worry though. When I get home I will. What you can do for now is actually GO to my YouTube channel, and find it in the UPLOADS section.&lt;/DIV&gt;
&lt;DIV&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;DIV&gt;But before you do that even, watch the featured video, and tell me what you think. Just to clarify, I am sh0ck cp sh0ck, it is MY montage teaser, for MY montage. Sick-sauce? You bet your ass it is.&lt;/DIV&gt;</description>
			<content:encoded>&lt;DIV&gt;First off, I&apos;d just like to let everyone know that I slept with Tiger Woods. Can I have my money now, or later in the form of giant check?&lt;/DIV&gt;
&lt;DIV&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;DIV&gt;Anyway, I recently made a video for my personal Top 5 Games of the year 2009 (not just made in 2009, played in 2009). This is a school update, so I can&apos;t access my YouTube account to put it on this post. Don&apos;t worry though. When I get home I will. What you can do for now is actually GO to my YouTube channel, and find it in the UPLOADS section.&lt;/DIV&gt;
&lt;DIV&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;DIV&gt;But before you do that even, watch the featured video, and tell me what you think. Just to clarify, I am sh0ck cp sh0ck, it is MY montage teaser, for MY montage. Sick-sauce? You bet your ass it is.&lt;/DIV&gt;</content:encoded>
			<link>https://bceproductions.ucoz.com/news/video_game_reviews_top_five_games_of_2009_video_immoral_immortal_teaser/2010-01-12-60</link>
			<category>Other</category>
			<dc:creator>bceproductions</dc:creator>
			<guid>https://bceproductions.ucoz.com/news/video_game_reviews_top_five_games_of_2009_video_immoral_immortal_teaser/2010-01-12-60</guid>
			<pubDate>Tue, 12 Jan 2010 12:39:34 GMT</pubDate>
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			<title>BCE Production&apos;s first Mark VI armor set -- Progress</title>
			<description>Title explains itself. If you don&apos;t know what I&apos;m talking about, don&apos;t worry about it. Just read the update and figure it out for yourself.
&lt;div&gt;&lt;br&gt;&lt;/div&gt;
&lt;div&gt;Progress:&lt;/div&gt;
&lt;div&gt;&lt;br&gt;&lt;/div&gt;
&lt;div&gt;Armor piece: / Pepped / Resined / Bondo / Painted / Padded&lt;/div&gt;
&lt;div&gt;&lt;br&gt;&lt;/div&gt;
&lt;div&gt;Helmet: Pepped&lt;/div&gt;
&lt;div&gt;&lt;br&gt;&lt;/div&gt;
&lt;div&gt;Chest plate: Pepped&lt;/div&gt;
&lt;div&gt;&lt;br&gt;&lt;/div&gt;
&lt;div&gt;Left Forearm: Pepped&lt;/div&gt;
&lt;div&gt;&lt;br&gt;&lt;/div&gt;
&lt;div&gt;Right Forearm: Pepped&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;
&lt;div&gt;Left Bicep: Pepped&lt;/div&gt;
&lt;div&gt;&lt;br&gt;&lt;/div&gt;
&lt;div&gt;Right Bicep: Not started&lt;/div&gt;
&lt;div&gt;&lt;br&gt;&lt;/div&gt;
&lt;div&gt;Cod/Ass piece (lol): Not started&lt;/div&gt;
&lt;div&gt;&lt;br&gt;&lt;/div&gt;
&lt;div&gt;Left Thigh: Not started&lt;/div&gt;
&lt;div&gt;&lt;br&gt;&lt;/div&gt;
&lt;div&gt;Right Thigh: Not started&lt;/div&gt;
&lt;div&gt;&lt;br&gt;&lt;/div&gt;
&lt;div&gt;Left Shin: Not Started&lt;/div&gt;
&lt;div&gt;&lt;br&gt;&lt;/div&gt;
&lt;div&gt;Right Shin: Not started&lt;/div&gt;
&lt;div&gt;&lt;br&gt;&lt;/div&gt;
&lt;div&gt;Boots: Not started&lt;/div&gt;
&lt;div&gt;&lt;br&gt;&lt;/div&gt;
&lt;div&gt;Glove plates: Not started&lt;/div&gt;
&lt;div&gt;&lt;br&gt;&lt;/div&gt;
&lt;div&gt;Assault Rifle: Pepped (needs to be re-done)&lt;/div&gt;
&lt;div&gt;&lt;br&gt;&lt;/div&gt;
&lt;div...</description>
			<content:encoded>Title explains itself. If you don&apos;t know what I&apos;m talking about, don&apos;t worry about it. Just read the update and figure it out for yourself.
&lt;div&gt;&lt;br&gt;&lt;/div&gt;
&lt;div&gt;Progress:&lt;/div&gt;
&lt;div&gt;&lt;br&gt;&lt;/div&gt;
&lt;div&gt;Armor piece: / Pepped / Resined / Bondo / Painted / Padded&lt;/div&gt;
&lt;div&gt;&lt;br&gt;&lt;/div&gt;
&lt;div&gt;Helmet: Pepped&lt;/div&gt;
&lt;div&gt;&lt;br&gt;&lt;/div&gt;
&lt;div&gt;Chest plate: Pepped&lt;/div&gt;
&lt;div&gt;&lt;br&gt;&lt;/div&gt;
&lt;div&gt;Left Forearm: Pepped&lt;/div&gt;
&lt;div&gt;&lt;br&gt;&lt;/div&gt;
&lt;div&gt;Right Forearm: Pepped&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;
&lt;div&gt;Left Bicep: Pepped&lt;/div&gt;
&lt;div&gt;&lt;br&gt;&lt;/div&gt;
&lt;div&gt;Right Bicep: Not started&lt;/div&gt;
&lt;div&gt;&lt;br&gt;&lt;/div&gt;
&lt;div&gt;Cod/Ass piece (lol): Not started&lt;/div&gt;
&lt;div&gt;&lt;br&gt;&lt;/div&gt;
&lt;div&gt;Left Thigh: Not started&lt;/div&gt;
&lt;div&gt;&lt;br&gt;&lt;/div&gt;
&lt;div&gt;Right Thigh: Not started&lt;/div&gt;
&lt;div&gt;&lt;br&gt;&lt;/div&gt;
&lt;div&gt;Left Shin: Not Started&lt;/div&gt;
&lt;div&gt;&lt;br&gt;&lt;/div&gt;
&lt;div&gt;Right Shin: Not started&lt;/div&gt;
&lt;div&gt;&lt;br&gt;&lt;/div&gt;
&lt;div&gt;Boots: Not started&lt;/div&gt;
&lt;div&gt;&lt;br&gt;&lt;/div&gt;
&lt;div&gt;Glove plates: Not started&lt;/div&gt;
&lt;div&gt;&lt;br&gt;&lt;/div&gt;
&lt;div&gt;Assault Rifle: Pepped (needs to be re-done)&lt;/div&gt;
&lt;div&gt;&lt;br&gt;&lt;/div&gt;
&lt;div&gt;Sniper Rifle: Pepped (needs to be re-done)&lt;/div&gt;
&lt;div&gt;&lt;br&gt;&lt;/div&gt;
&lt;div&gt;Frag Nades: Not started&lt;/div&gt;
&lt;div&gt;&lt;br&gt;&lt;/div&gt;
&lt;div&gt;------------------------------&lt;/div&gt;
&lt;div&gt;&lt;br&gt;&lt;/div&gt;
&lt;div&gt;This will be updated often when I finish and start pieces&lt;/div&gt;
&lt;div&gt;&lt;br&gt;&lt;/div&gt;
&lt;div&gt;-Christopher&lt;/div&gt;</content:encoded>
			<link>https://bceproductions.ucoz.com/news/bce_productions_first_mark_vi_armor_set_progress/2009-12-28-59</link>
			<category>Armor Updates</category>
			<dc:creator>bceproductions</dc:creator>
			<guid>https://bceproductions.ucoz.com/news/bce_productions_first_mark_vi_armor_set_progress/2009-12-28-59</guid>
			<pubDate>Mon, 28 Dec 2009 19:25:16 GMT</pubDate>
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